home *** CD-ROM | disk | FTP | other *** search
- Path: hp63.rbg.informatik.th-darmstadt.de!niels
- From: niels@rbg.informatik.th-darmstadt.de (Niels Knoop)
- Newsgroups: comp.sys.amiga.graphics
- Subject: Re: CV64 with 55 Hz Screen and 50 Hz Game
- Date: 1 Jan 1996 02:30:34 GMT
- Organization: Technische Hochschule Darmstadt
- Message-ID: <4c7h0a$6rf@rs18.hrz.th-darmstadt.de>
- References: <685.6573T668T728@ibm.net>
- NNTP-Posting-Host: hp63.rbg.informatik.th-darmstadt.de
- X-Newsreader: TIN [version 1.2 PL2]
-
- Georges Heinesch (geohei@ibm.net) wrote:
-
- > Is it possible to display a 50 Hz game on this screen via some kind of
- > redirection to 60 Hz? In other words, is it possible to modify the Amiga
- > output (50 Hz) via hardware (CV64) or software to a 60 Hz (or anything
- > above 55 Hz) signal?
-
- Yes, I think there were asynchronous flickerfixers that could do this job,
- but they were extremely expensive (more than a graphics board costs today)
- and are out of production. Don't remember the name right now, sorry.
-
- > If that's not possible, I won't be able to use this 50 Hz game any more,
- > would I?
-
- Correct, but most games work in NTSC even better (without cinemascope
- borders). Pinball Dreams and Fantasies would be a great loss, though.
- I guess there has to be an NTSC version for you folks in .edu-land?
- If I start my PAL version in NTSC, I can't see the flippers...
- (But then again, my monitor _can_ display 50 Hz. :)
-
- --
- | Ciao! /// Niels Knoop /// e-mail:
- niels@rbg.informatik.th-darmstadt.de |
- --
-